In Kiri-ai: The Duel, each player has a hand of cards that represent movements, attacks, or special attacks on the battlefield. At the beginning of each round, each player places two cards from the...
Everdell: Spirecrest Expansion. Far beyond the comfortable borders of the Everdell Valley, deep in the mysterious and uncharted lands, adventure is waiting to be discovered. Spirecrest adds severa...
A Card Crafting Game of Nature’s Power In Mystic Vale, 2 to 4 players take on the role of druidic clans trying to cleanse the curse upon the land. Each turn, you play cards into your field to gain ...
Famed Jericho Kill has unlocked the ability to manipulate time itself! She has journeyed into the temporal planes, defeated Phoenixborn from across many timelines and claimed their greatest we...
A strange new galactic body has emerged within the Milky Way. The greatest minds of The United Earth Services find themselves bewildered by the sudden appearance of Shy Pluto. Get the crews to thei...
Something sinister lurks in the shadows of Darmas, the City of Perpetual Darkness. Under the full-moon light, Harold Westraven and his bestial minions stalk their prey. Consume enemy units to empow...
From the disease-ravaged city of Marrowden, comes the stench of death, and the staggering shapes of fallen warriors. James Endersight would lay claim to the ultimate prize, and there is no price to...
Enter the vortex of Hemlock and tame the forces of Gravity. Echo Greystorm has mastered power beyond the grasp of others, and he intends to bring it to bear on the enemies of Hemlock.The Masters of...
It's a momentous time. Art has been revolutionized by the invention of "perspective," and also of "funding." A picture used to be worth a dozen or so words; these new ones are more like a hundred. ...
Life is either a daring adventure or nothing. You're not sure which, but at least you've narrowed it down. You are rich with life experiences, but have had trouble trading them for goods and servic...
This expension is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace ...
The World Tour continues!
In order to see every continent on our world tour, we just had to include five factions! One entire free faction of fun for the price of four!
Culture Shock takes us throu...
Come along on the Smash Up World Tour!
International Incident is the start of a year-long trip around the four corners of the world to visit some of the coolest heroes that different cultures have ...
Never let a cute face fool you, there's a beatin' awaiting you behind those cuddly smiles (didn't Pretty Pretty Smash Up teach you anything?!?!) But it doesn't end there, if you survive the onslaug...
A curse has been placed on the Valley of Life. Hearing the spirits of nature cry out for aid, clans of druids have arrived, determined to use their blessings to heal the land and rescue the spirits...
Requires Core Box to play.
Krampus is Santa Claus' evil twin. Each year the horned devil would go out on Christmas Eve punishing the naughtiest of the naughty kids. He was so good at his job (as wa...
A small box containing a Feature Film Rulebook which collects the rules from all 5 Series 2 Feature Films and also has Achievement lists.
Also includes 5 Epic Finale cards, one for each of the 5 Ki...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '