If there’s a cybernetic enhancement worth having, the ruthless Commander Preon has it. Eager to prove her worth to Lord Eradikus, she has built a research station on the edge of civilized space.
S...
The battle between heroes rages on! In the wake of the Superhero Registration Act, the mighty She-Hulk stood with her fellow Avengers Iron Man and Captain Marvel in support of registration. Meanwh...
*This game is used*
Enter the world of Injustice: Gods Among Us, where Batman and his insurgents battle against a tyrannical Superman. In this action-packed entry in the DC Deck- Building Game ser...
CROSSOVER TO AMAZING NEW GAMEPLAY!Ready to add more to your DC Deck-Building Game experience? Crossover Collection 2 brings together three fan-favorite Crossover Packs that take you to the past (J...
Team up to save the DC Universe! Crisis Collection 2 brings together the second two Crisis Expansion Packs for the DC Deck-Building Game series and offers a wide variety of new cards to add to any...
Orginially created by Ultron to destroy the Avengers, the android known as Vision joined the ranks of Earth’s mightiest heroes instead. Now he uses his incredible powers to protect the planet from...
Once worshipped as a goddess for her ability to control the weather, Ororo Munroe left that life behind when she answered Charles Xavier’s call for help. Now, Ororo uses her powers to defend mutan...
To many citizens of the Marvel Universe, Norman Osborn is an eccentric billionaire. A man who has put his demons behind him. The truth of the matter is Norman Osborn is always teetering on the bri...
Attention, heroes! Kang the Conqueror has traveled here from the distant future in order to subdue Earth with his advanced technology. It’s up to you to thwart his temporal invasion, but beware hi...
Welcome, one and all, to the marvelous and magnificent Mojoverse, a terrifically televised realm of nonstop entertainment and jaw-dropping drama. A bunch of upstart heroes think they can triumph o...
A dangerous new villain rises against the Marvel heroes: the Hood! Secretively gathering villains from every nook and cranny of the city, the Hood has already made contact with Mister Hyde, the Si...
An expansion for Aeons End that consists of milestones from the Past and Future Kickstarter campaign. It contains:
Treasures:
Portable Furnace
Fossilized Feather
Arachnos' Cobwebs
Indira's Aether...
Wave 7 Expansion for Aeon's End content revealed in the Past and Future kickstarter campaign. Includes:
1 New mage mat and deck.
1 Pet Phoenix sideboard and deck.
4 New market cards.
1 New nemesis.
Upgrade your DC Deck-Building Game Experience! Crossover Collection 1 brings together three classic Crossover Packs in one amazing package. Each expansion lets you play as new Super Heroes or Supe...
A solo and 2-player expansion for Concordia by Mac Gerdts and Frank Lamprecht.(14+ years, playtime approx. 60 min)
In CONCORDIA SOLITARIA you compete alone or in a team of two against the tricky o...
Appointed as leader of the legendary Valkyrior by Odin, Brunnhilde defied the All-Father’s wishes by leaving Asgard to join the Avengers. Since that day, she has dedicated herself to the defense o...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '