The Dark Souls board game is a brutally hard exploration miniatures game for 1-4 players. Prepare to die.
The game features a "fast set-up, long reveal" mechanism that gets you into the game quickl...
Return to the mysterious island of Arnak in Lost Ruins of Arnak: Expedition Leaders!Give your expedition an edge by choosing one of six unique leaders, each equipped with different abilities, skill...
The professor is missing!Your dear friend, Professor Kutil, has gone missing while exploring the lost ruins of Arnak. Now, you and your expedition must follow his trail to learn his fate.The Missin...
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventu...
The long-awaited sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Ta...
Etherfields is a narrative, cooperative game for 1 - 4. A series of unique Dreams await to be discovered through tense exploration and tactical encounters.
Learn about the Dreamers, their forgotten...
Etherfields Stretch Goals offer 2 new campaigns with eerie Dreams and secrets, plus Flying Cat and Riddler expansions, and optional game modes.
The Harpy campaign follows Dreamers as they pursue a ...
This expansion allows you to add a 5th player.
This is not only a 5th player expansion, but also an additional character to choose from for any other player count game. We called this character arc...
Detailed miniatures, immersive storytelling, and rich mythology await you in Forest of Radgost, a cooperative storytelling tabletop game that brings Slavic mythology to life.
When a boy and a girl ...
Explore jungles, find artifacts, and discover the Lost Ruins of Arnak!Players lead rival expeditions to a newly discovered island. Through a unique combination of worker placement and deckbuilding,...
Sphinx, the ruler of the Underworld, contacted the Dreamers, explaining that she needs their help – she’s trapped in the dark realm buried under the Dreamworld. She cannot remember the moment of he...
The Funeral Witch campaign will lead you on a journey through a Dreamworld shrouded in thick mists that influence the emotions of all denizens. You’ll quickly discover the source of those changes –...
Alternative sculpts of the Kickstarter Creature of Etherfields.
All models come in PVC with selected parts and selected bases in ABS (same as corebox)
This addon does not bring any new gameplay mec...
Alternative advanced heroes miniatures (4 Core Box Advanced heroes + Advanced Reaper)
This does not bring any new gameplay mechanics to the game or other gameplay components, these models are purel...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '