The Dark Souls board game is a brutally hard exploration miniatures game for 1-4 players. Prepare to die.
The game features a "fast set-up, long reveal" mechanism that gets you into the game quickl...
Fallout is a post-nuclear adventure board game for one to four players. Based on the hit video game series by Bethesda Softworks, each Fallout scenario is inspired by a familiar story from the fran...
Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.
Destinies: Witchwood is a new expansion for Destinies that adds new scenarios for player...
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless v...
Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.
The first in a series of games using a brand-new system called Destinies. This game is s...
Etherfields is a narrative, cooperative game for 1 - 4. A series of unique Dreams await to be discovered through tense exploration and tactical encounters.
Learn about the Dreamers, their forgotten...
In the HeroQuest dungeon crawl board game, heroes work together to complete epic quests, find treasures and defeat the forces of evil. This semi-cooperative board game has one player taking on the ...
Etherfields Stretch Goals offer 2 new campaigns with eerie Dreams and secrets, plus Flying Cat and Riddler expansions, and optional game modes.
The Harpy campaign follows Dreamers as they pursue a ...
This expansion allows you to add a 5th player.
This is not only a 5th player expansion, but also an additional character to choose from for any other player count game. We called this character arc...
For all its primal beauty, the thick trees and lush greenery of the jungle conceal many perils. Unrelenting heat, limited supplies, and sharp-toothed beasts would be enough to drive any intrepid ex...
Ah, California: sunshine, ocean breezes, and radioactive wasteland as far as the eye can see. This desolate coastal state was once a shining jewel, but since the Great War, the region known as New ...
Sphinx, the ruler of the Underworld, contacted the Dreamers, explaining that she needs their help – she’s trapped in the dark realm buried under the Dreamworld. She cannot remember the moment of he...
The Funeral Witch campaign will lead you on a journey through a Dreamworld shrouded in thick mists that influence the emotions of all denizens. You’ll quickly discover the source of those changes –...
Alternative sculpts of the Kickstarter Creature of Etherfields.
All models come in PVC with selected parts and selected bases in ABS (same as corebox)
This addon does not bring any new gameplay mec...
Alternative advanced heroes miniatures (4 Core Box Advanced heroes + Advanced Reaper)
This does not bring any new gameplay mechanics to the game or other gameplay components, these models are purel...
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition. Featuring two new investigators, one new monster type, and dozens of ...
It is a mistake to fancy that horror is associated inextricably with darkness, silence, and solitude. -H.P. Lovecraft, "Cool Air" Within the lavish rooms of the Silver Twilight Lodge, the most infl...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '