Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even...
Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even...
In Evolution: The Beginning, you'll adapt your species to succeed in a dynamic ecosystem where food is scarce and predators roam. Traits like Flight and Horns will protect your species from Carnivo...
Evolution: Climate is a standalone game that introduces climate into the Evolution game system.
In Evolution: Climate, players adapt their species in a dynamic ecosystem where food is scarce, preda...
In Dungeon Mayhem: Monster Madness, you play as one of six epic D&D monsters, each with their own way to charm, crush, disintegrate, and devour their foes.
Store all your Dungeon Mayhem cards i...
In the action-packed Dungeons & Dragons card game Dungeon Mayhem, you win by being the last adventurer standing.
Play as one of four brave, quirky characters — barbarian, paladin, rogue, or wiz...
Tools of Hero-Kind is a 26-card mini-expansion for Boss Monster
With the introduction of Item cards, Tools of Hero-Kind will transform the adventurers exploring your dungeon. They'll go from being ...
The gloves are off and the gauntlets are on! Implements of Destruction is the first expansion since Tools of Hero-Kind to feature Items, which attach to Heroes but can be claimed by Bosses. This se...
An alien vessel has crashlanded in the land of Arcadia, bringing with it Boss Monster: Crash Landing, an out-of-this-world expansion to the world of Boss Monster!
Crash Landing expands the dungeon-...
Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different...
The forces of evil are threatening to overrun Hogwarts castle in Harry Potter: Hogwarts Battle, a cooperative deck-building game, and it's up to four students to ensure the safety of the school by ...
Dominion: Intrigue Update Pack contains the seven new kingdom cards introduced in the second edition of Dominion: Intrigue, thereby allowing owners of the first edition to obtain these new cards wi...
"Something’s afoot. The steward smiles at you like he has a secret, or like he thinks you have a secret, or like you think he thinks you have a secret. There are secret plots brewing, you’re sure o...
The world is big and your kingdom small. Small when compared to the world, that is; it's moderate-sized when compared to other kingdoms. But in a big world like this one - big when compared to smal...
Times have been hard. To save on money, you've moved out of your old castle and into a luxurious ravine. You didn't like that castle anyway; it was always getting looted and never at a reasonable h...
Dominion: Guilds & Cornucopia combines the Dominion: Guilds and Dominion: Cornucopia small box expansions — originally the fifth and the eighth expansions — into a single large box expansion.
T...
"You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more p...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '