Blue Deck 2 adds 100 more location cards to Superfight. Use these cards to take your fights to all kinds of crazy new places, like a hot air balloon, the Batcave, or a shark-infested swimming pool.
The Holidays are a time for family and cheer, but we know that you're tired of that. So here's a holiday expansion to Superfight that mixes horribly offensive things with whimsical all-ages cards. ...
The Mindcrack deck adds 24 characters and 76 attributes created by your favorite Mindcrack content creators for all their fans. Now you can finally know who wins: Aureylian with a glorious beard, o...
Orange deck 2 boldly goes where no Orange deck has gone before. With 100 new cards from your favorite nerdy books, movies, comics, and TV shows, your deck will be shiny and chrome all the way to Va...
Ultimate Werewolf is an interactive game of deduction for two teams: villagers and werewolves. The villagers don't know who the werewolves are, and the werewolves are trying to remain undiscovered ...
Concept Kids Animals is a cooperative version of the game Concept, adapted for children who don’t yet know how to read.
In turn, the children attempt to make the others guess an animal by playing p...
You may be familiar with our very silly card game "We Didn't Playtest This at All". It is silly, quick, and fun. We have an interesting idea on how to expand it: designing a version of Playtest tha...
Many will enter, some will win. All will laugh.
We are back with more random! And you like random. Or you will, soon!A full new set of cards that can be played with the original game, or on their o...
"The most aptly named game ever!
In this exceptionally silly and awesome game, your objective is to win! Simple enough. Sadly, all of your opponents have the same simple goal, and they're trying to...
A terrible thing is happening in a local village: Werewolves are responsible for the deaths of many villagers. Unable to determine who amongst themselves are werewolves, they've called in a group o...
No moderator, no elimination, ten-minute games.
One Night Ultimate Werewolf is a fast game for 3-10 players in which everyone gets a role: One of the dastardly Werewolves, the tricky Troublemake...
No moderator, no elimination, no werewolves.
In One Night Ultimate Vampire, the sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even more...
Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villa...
One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrated ...
One Night Ultimate Alien is similar to other One Night Ultimate... titles in that players each secretly take a role as part of a team, but this time the roles all relate to aliens.
One Night Ultima...
Coup: Reformation, an expansion for the original version of Coup: City State from La Mame Games, adds new cards to the game and rules for factions and team play that increases tension in the early ...
The Green Box contains 300 totally new cards you can add to your deck of Cards Against Humanity, which is great because you love Cards Against Humanity.
300 all-new cards: 245 white and 55 black.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '