The Gods of Ásgard expansion:
Only two gods will be part of each game session. Randomly draw two god cards and place them next to the board so all players can see their powers. At the end of the in...
"Life is Battle; Battle is Glory; Glory is ALL"
In Blood Rage, each player controls their own Viking clan’s warriors, leader, and ship. Ragnarök has come, and it’s the end of the world! It’s the Vi...
The Blood Rage: 5th Player Expansion introduces the mighty Ram clan into Blood Rage! This clan comes complete with 8 Warrior figures (in two different sculpts), 1 Leader Figure, 1 Ship figure, 1 Cl...
Five Tribes: The Artisans of Naqala, the first expansion for Five Tribes, introduces a new tribe to the game, and players will want to use these artisans to help them in their quest to claim the Su...
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who ...
Heroes, stand ready! The gods are offering a seat in heaven to whichever hero defeats their rivals. Your courage and wits will be your most precious allies as you use divine dice to gather resource...
In Villainous: Wicked to the Core, each player takes control of one of three Disney characters, each one a villain in a different Disney movie, specifically the Evil Queen from Snow White, Hades fr...
In Disney Villainous: Evil Comes Prepared, each player takes control of one of three Disney characters, each one a villain in a different Disney movie, specifically Scar from The Lion King, Yzma fr...
In Villainous, each player takes control of one of six Disney characters, each one a villain in a different Disney movie. Each player has their own villain deck, fate deck, player board, and 3D cha...
Smash Up turns over the wheel to all of you! Through a huge nomination and run-off process, players from all over the world helped choose four of the factions that take part in Smash Up: It's Your ...
In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires f...
A set of four extra monsters to be added to Rising Sun that the clans can purchase and use.
The monsters include:Oni of PlaguesFire DragonJinmenjuJorogumo
Kami Unbound is a new ruleset which makes the presence of the Kami even more potent and vital in Rising Sun! Normally, the influence of the Kami is restricted to the bonuses each of them grant duri...
Rising Sun is a board game for 3 to 5 players set in legendary feudal Japan. As the Kami descend from the heavens to reshape the land in their image, it is up to each player to lead their clan to v...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '