The Rangers are Outcast warriors, wanderers who left the regimented lives of the craftworlds behind them. Adepts in the arts of stealth warfare, marksmanship, and tracking enemies through harsh ter...
So few in number are the Asuryani that every citizen must train for war, in case they should one day need to defend their craftworld. In times of peace these Aeldari pursue artistic and civic Paths...
In battle, Harlequin Troupes move fast and hit hard, relying on speed and skill to annihilate the enemy before they even have time to raise their guns. Once in combat, the Harlequins are in their e...
On November 9th of 2009, the world marked the 20th Anniversary of the conclusion of the Cold War. That was the day that the Cold War's most tangible symbol -- the Berlin Wall -- was relegated to th...
This 104-page hardback book contains:- A pestilent bounty of lore and background information all focussed on Grandfather Nurgle and the daemons and mortals that live only to spread his poxes- Stunn...
Lead your troops. Take a risk. Rule the world! Rally your armies to march across continents. Carefully craft your strategy—you'll face your opponents on the field of battle and they'll give the fig...
Combat Patrols are the best way to get a head start in Warhammer 40,000. This Adepta Sororitas box includes:
– 1x Canoness– 1x Rhino– 1x Repentia Superior– 1x Penitent Engine– 3x Arco-flagellants...
The BookThis 360-page hardback book is the ultimate companion for both novice and veteran players of Warhammer Age of Sigmar, containing everything you need to know to collect, build, paint, and pl...
Combat Patrols are the best way to get a head start in Warhammer 40,000. This Adeptus Mechanicus box includes: The set includes the following multipart plastic units:- 1x Tech-Priest Enginseer (su...
The Necrons rise across the galaxy, android legions emerging from stasis-crypts after millions of years in deathless slumber. Amonhotekh's Guard stalk the worlds that once belonged to their master,...
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the 'Riverfolk' expansion) players battle for control of a vast wilderness.The nefarious Marquise de Cat has seized the great woodla...
The Riverfolk Expansion adds two new factions, new vagabonds, and exciting new game modes.Play as the:• Lizard Cult - Indoctrinate the dispossessed creatures of the woods and spread your creed far ...
The Clockwork Expansion allows players to square off against four fiendishly automated factions that can be used in solo, competitive or cooperative games. This expansion requires the base game of ...
Delve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board.Play as the:☆ Underground Duchy — Sway your ministers to lead a righteous expedition t...
This set includes the following multipart plastic units:– 1x Archon– 10x Kabalite Warriors– 5x Incubi– 1x Ravager– 1x RaiderThese kits come supplied with the relevant Citadel bases for their models...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '