Dominion: Guilds & Cornucopia combines the Dominion: Guilds and Dominion: Cornucopia small box expansions — originally the fifth and the eighth expansions — into a single large box expansion.
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"You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more p...
There are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well it's all in the name of progress. They're looking f...
Batman! Superman! Wonder Woman! Aquaman! The Flash! Green Lantern! Cyborg! The Justice League of America is ready for action – are you? Fight the never-ending battle for truth, justice, and peace i...
The DC Comics Deck-Building Game Crossover Pack series is a way to breathe new life into your game with just a few tweaks. Grab your favorite DC set and instead of using the Super Heroes and Super-...
The DC Comics Deck-Building Game Crossover Pack series is a way to breathe new life into your game with just a few tweaks. Grab your favorite DC set and instead of using the Super Heroes and Super-...
1986’s Watchmen is one of the most celebrated stories in the history of comics. And now that world is coming to you in a new Crossover Pack for the DC Comics Deck-building Game. This expanded Cross...
A legion of young guns from the DC Universe are ready for their time in the spotlight! In DC Comics Deck-Building Game: Crossover Pack 3 – Legion of Super-Heroes, play as a founding member of the L...
The DC Comics DBG Crossover series truly "crosses over" with the first ever appearance of characters from the hit DC Comics/CW TV Series Arrow in DC Comics Deck-Building Game: Crossover Pack 2 – Ar...
DC Deck-Building Game: Confrontations, a standalone title, takes the rules established in the two-player DC Deck-Building Game: Rivals — Batman vs. The Joker and evolves them into a 2v2 team game. ...
Can Batman take down The Joker — or will he go mad trying? The action is fast and furious in DC Comics Deck-Building Game: Rivals – Batman vs The Joker as players vie to add the right mix of compon...
If there’s a cybernetic enhancement worth having, the ruthless Commander Preon has it. Eager to prove her worth to Lord Eradikus, she has built a research station on the edge of civilized space.
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RThe deck-building adventure of Clank! In! Space! continues in Clank! In! Space! Apocalypse! Small pockets of resistance continue to oppose Lord Eradikus, but the evil cyborg now plots to wipe them...
The evil Lord Eradikus has all but conquered the galaxy and is now on a victory lap across the sector in his flagship, Eradikus Prime. He may rule with an iron grip, but his most prized artifacts a...
A hard-wearing, tough plastic cube containing 20 green 12mm dice with skull icons in place of the 1, this dice cube features an embossed skull lid (you can never have too many skulls, after all) an...
Designed specifically for assembling plastic Citadel miniatures, Citadel Plastic Glue comes in a bottle with a handy applicator nozzle, making it as easy as possible to put your models together.
Entirely synthetic for extra durability, this extra large brush (XL Base) features the biggest size for the largest areas. The large, wide side and fine pointed edge mean you’ll basecoat your minia...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '