Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like t...
Participate in grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shad...
Advance Your Game
This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out into a world of limitless fantasy adventure! Choose from ancestries l...
The Age of Ashes Adventure Path continues! In defeating the treacherous Cult of Cinders, the heroes discover a nefarious group pulling the cult's strings—a mysterious merchant's guild called the S...
Fresh from their successes in Escadar, the heroes bring their traveling circus to the Isle of Kortos—the so–called Starstone Isle at the heart of the Inner Sea. As their circus tours the farming c...
The Scarlet Triad—slavers at the center of a vast conspiracy—have been tracked to the Five Kings Mountains. There, in the subterranean city of Saggorak, the slavers have forged an alliance with a ...
BCW Playmat Tubes are made of durable plastic and feature a shape that won't just roll off the table. These tubes also include an extra, tall cap. The cap not only protects the end of the tube and...
BCW Playmat Tubes are made of durable plastic and feature a shape that won't just roll off the table. These tubes also include an extra, tall cap. The cap not only protects the end of the tube and...
BCW Playmat Tubes are made of durable plastic and feature a shape that won't just roll off the table. These tubes also include an extra, tall cap. The cap not only protects the end of the tube and...
BCW Playmat Tubes are made of durable plastic and feature a shape that won't just roll off the table. These tubes also include an extra, tall cap. The cap not only protects the end of the tube and...
BCW Playmat Tubes are made of durable plastic and feature a shape that won't just roll off the table. These tubes also include an extra, tall cap. The cap not only protects the end of the tube and...
The mats are made from expanded vinyl to bring you the highest quality mat currently available. Reversible Megamat with 1" Squares and 1" Hexes. 34½” x 48” (88cm x 122cm)
The screen is the perfect companion for those Dungeon Masters running the Tomb of Annihilation™ adventure, or any trek through the jungles of Chult. The front features mysterious images of the jun...
Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, a...
WELCOME TO THE SWORD COAST—a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness tha...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '