An extensive look at the Imperium, its society, factions, history, technology, culture, faith, and more. Guidelines for novice and experienced gamemasters on how to run Dune-themed adventures and c...
A reptilian horror, the hydra oozes corruption. Its mere presence has twisted the plants and warped the creatures of the fetid swamp it calls home. With eight heads to contend with—each one boastin...
Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of...
The 4th Corporate War is over and the big dogs have retreated to their corners to lick their wounds. That leaves everyone else to fend for themselves in a shattered world. And that’s just fine. ‘ca...
The Wrath and Glory Starter Set contains everything you need to begin roleplaying action packed adventures in the world of Warhammer 40,000. Whether this is your first tabletop roleplaying game, or...
This Cinematic Adventure is set within the world of Universal Soldier. Introducing 5e compatible cybernetics rules.Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes...
ENHANCE YOUR GAMING EXPERIENCE: Our Dungeon Craft Battlemaps are the ultimate gaming accessory. They will transform your tabletop or gaming surface with our Battle Mat into a beautifully illustrat...
Avatar Legends: Republic City is a 8.5" x 11" supplement for Avatar Legends: The Roleplaying Game featuring a full, deep description of Republic City in the Korra Era; new rules for mecha, vehicles...
The Shadows are growing over Equestria!The land of Equestria is about to face a deadly new threat from the mysterious changelings. Queen Chrysalis plots tirelessly against the protectors of the Ele...
This Cinematic Adventure is set within the world of Total Recall. Introducing 5e compatible mutation rules.Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules ...
The immortal Fantome wants to bring about the end of days and begin the quickening early. Your party stats as newly awakened immortals in 1492 and must battle through time to stop Fantome before he...
Manticores are renowned for their savagery, a cruelty bordering on sadism, and a willingness to work with other creatures in order to indulge such appetites. Manticores rarely partner with their o...
Anywhere there are merchants, traders, or simply people with gold and insufficient security, bandits are never far away. And there are few more ruthless and deadly in their banditry than the Villon...
The morally questionable conglomerate, Pinnacle Biotech, is capturing superspecies from Skull Island to weaponize them for military use. Clearly, they are playing with fire. Can you stop them from ...
The Pan Pacific Defence Corps (PPDC’s) powerful new prototype Jaeger, the Fenris Alpha, lies scattered at the edge of a deep ocean trench, its pilots still alive within their protected capsule. The...
Pitch your players into a deadly dinosaur encounter 365 million years in the making! Part of the Epic Encounters range, this 5e-compatible boss box contains all the ingredients for a reptilian rumb...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '