No moderator, no elimination, no werewolves.
In One Night Ultimate Vampire, the sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even more...
Just in time for 4/20, we're launching a Marijuana themed card pack for Joking Hazard. Every Toking Hazard box comes with a secret inside. We can't even tell you what it is, it's so secret.Please b...
Hide in darkness no longer, my friend, for the cold winter is over and 100 new Joking Hazard cards have been written, to bring joy and light to your household. Fear not the encroachment of melancho...
The Green Deck adds one hundred kid-friendly cards to Superfight. From fairy tales to cartoons to food weapons, this deck will add some good clean and sometimes messy fun to your game. Don't be foo...
Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villa...
One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrated ...
In One Night Ultimate Super Heroes, players take on the roles of heroes and villains, each with amazing superpowers, playing is super-easy:
Secretly choose a hero or villain
Start the free app
Fig...
Pick Your Poison is a card game of unfathomable “What would you rather do?” scenarios.Three or more players compete to create the hardest scenario possible by combining twoPoison cards.Everyone ano...
Blue Deck 2 adds 100 more location cards to Superfight. Use these cards to take your fights to all kinds of crazy new places, like a hot air balloon, the Batcave, or a shark-infested swimming pool.
All of your favorite Walking Dead survivors and villains have made their way into Superfight! With all new blood-splattered cards and ten Walking Dead inspired locations and scenarios, this deck wi...
The Purple Deck adds one hundred scenarios to Superfight. From land mines to kitten stampedes to disabling electric devices, this deck will add an extra level of hilarious fun to every round.
The world's most legendary fighting franchise is now in your Superfight cards. Use these cards on their own or with any other Superfight decks to bring classics like Ryu, Chun-li, and M. Bison off ...
The Mindcrack deck adds 24 characters and 76 attributes created by your favorite Mindcrack content creators for all their fans. Now you can finally know who wins: Aureylian with a glorious beard, o...
WHAT CAN YOU GIF?A Phone-Meets-Card GameWe provide the cards, you provide the GIFs for infinite combinations!!☆ A game for those who like card games, their smartphone, and GIFs (a GIF is like a mem...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '