The sixth large expansion to Carcassonne released in Europe by Hans im Glück is actually a compilation of three existing small expansions and a new one. Before Z-Man Games, Inc. picked up the Carca...
The world is big and your kingdom small. Small when compared to the world, that is; it's moderate-sized when compared to other kingdoms. But in a big world like this one - big when compared to smal...
Guard the realm with Shayle, Keeper of the Oath.Bound to the elementals from birth, Shayle is a warden of the mortal realm and an enemy to any who try seizing the power of the gods. Shayle binds ea...
Speak of dire omens with Rattlebone, Prophet of the Ascended Past.A feared shaman, Rattlebone’s reputation allows her safe passage among even the most troublesome of her people. Visited by visions ...
Rule from the shadows with Sneaky Peet, the Maligned.Opportunistic, untrustworthy, and sly, all goblins are loathed—but special hatred is reserved for the Maligned. Sneaky Peet’s rapid rise to lead...
Stand proud with Rhodri, Thane of the Forsaken Holds.Proud, stoic, and resolute, Rhodri stands guard against all who would seek to visit ruin upon his ancestral land or its people. Accompanied by h...
Smash all asunder with Rangosh, Scourge of the Broken Plains.Rangosh is known far and wide, preceded by tales of his violence. A true tyrant, the Scourge terrifies opponents with his brutal lash. W...
Ride the wave with Raith'Marid, the Rising Tsunami.A powerful disciple of the element that birthed his sire, Raith’Marid is a tidal wave cascading across the battlefield, crashing against his foes ...
Lock & Load with Maxen, the Artificer.Possessed of a brilliant mind, Maxen easily grasps concepts beyond mortal understanding. Proof can be seen in his flock of mechanical Gearhawks. These help...
Ride the lightning with Luella, the Raging Storm.Like a mighty storm, Luella engulfs her enemies in a whirlwind of flashing steel and thunderous fury. Take cover, for she and her Shieldmaidens char...
Strike from afar with Lorsann, the Autumnal Wind.Once guardian of the Eternal Glade, the Autumnal Wind has led her Mistwood Rangers from that hallowed place in pursuit of the destiny which now call...
Live a legend with Keera, the Dragon Princess.On the outside, Keera is the essence of nobility. But on the inside, an untameable fire burns. Enemies are advised to tread lightly, for it is uncertai...
Master your destiny with Jeen, the Wandering Warrior.A mercenary with a soft spot for the downtrodden, Jeen wanders in search of wrongs to right and worthy adversaries to challenge. She leads the G...
Last of his kind.The last of his people to avoid enslavement, the mantle of Warden of the Stonekin Isle has long sat upon Halftusk’s broad shoulders. Not a simple brute but an anguished soul, his d...
Spread the disease with Grimgut, the Vile.A lumbering mass of spoilt flesh, Grimgut truly earns his alias of the Vile. Unlike other champions who seek to attract their followers, Grimgut creates th...
Unleash the firestorm with Blackjaw, the Sweeping Flame.Blackjaw surges forward as a brazen destructive force, threatening to destroy all before him in a bright inferno. In his wake come the Unburn...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '