The Great Wall is a fresh take on Euro / Worker placement type of Board Games. In the game, players take the roles of generals of an ancient Chinese empire who lead the defense against ruthless ho...
In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is play...
In the halls of the Senate, decisions which shape the destiny of a civilization are made... and in the dark corridors of these same halls, conspirators work to further their own interests. This ne...
Maracaibo, the new strategy game for 1-4 players by Alexander Pfister, is set in the Caribbean during the 17th century. The players try to increase their influence in three nations in four rounds ...
In a high tower, an Alchemist prepares potions, using vials filled with otherworldly fluids. In a sacred grove, a Druid grinds herbs for a mystical ritual. In the catacombs, a Necromancer summons ...
A call to arms! An abomination of a beast is terrorizing villages throughout the kingdom, leaving behind a path of death and destruction. The lord has summoned all able-bodied adventurers to retur...
You and your adventuring companions are just returning to the bustling city of Greyport after your latest adventure. You are all looking forward to relaxing and spending some of your hard-earned l...
Champions of Midgard is a middleweight, Viking-themed, worker placement game with dice rolling in which players are leaders of Viking clans who have traveled to an embattled Viking harbor town to ...
The second major expansion to the original game of Carcassonne, Traders & Builders contains 24 tiles with new features such as Bridges and Cities.
Some tiles also feature symbols for the goods...
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.
The expansion includes new ...
Pandemic Legacy is a co-operative campaign game, with an overarching story-arc played through 12-24 sessions, depending on how well your group does at the game. At the beginning, the game starts v...
Featuring four new factions and eight new bases, Smash Up: Awesome Level 9000 – a.k.a. Smash Up II – integrates into the Smash Up base game, bringing exponential new combinations of factions and p...
Rule from the shadows with Sneaky Peet, the Maligned.Opportunistic, untrustworthy, and sly, all goblins are loathed—but special hatred is reserved for the Maligned. Sneaky Peet’s rapid rise to lea...
Smash all asunder with Rangosh, Scourge of the Broken Plains.Rangosh is known far and wide, preceded by tales of his violence. A true tyrant, the Scourge terrifies opponents with his brutal lash. ...
Lock & Load with Maxen, the Artificer.Possessed of a brilliant mind, Maxen easily grasps concepts beyond mortal understanding. Proof can be seen in his flock of mechanical Gearhawks. These hel...
Spread the disease with Grimgut, the Vile.A lumbering mass of spoilt flesh, Grimgut truly earns his alias of the Vile. Unlike other champions who seek to attract their followers, Grimgut creates t...
Unleash the firestorm with Blackjaw, the Sweeping Flame.Blackjaw surges forward as a brazen destructive force, threatening to destroy all before him in a bright inferno. In his wake come the Unbur...
Risk 1959Winning Moves Games Widely accepted as the first mainstream war game, Risk was invented by French movie director Albert Lamorisse. Original game of Risk from 1959!Over sized game board wi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '