The Victrix Honour Guard is composed of 1st Company veterans who demonstrate measured statecraft and peerless skill at arms – they serve as bodyguards for the Chapter’s senior officers. Chosen for...
Cato Sicarius is a noble scion of Talassar and among the most accomplished of the Ultramarines champions. As Captain of the Victrix Honour Guard, he demonstrates superior swordsmanship and is a tr...
Marneus Calgar is an inspiring leader and superlative warrior who strides into battle clad in the Armour of Antilochus. Obliterating swathes of enemies with volleys of bolt shells from the Gauntle...
Hobgrot Vandalz are so cruel and sneaky, it is no wonder many are found serving the Helsmiths of Hashut. Carrying cast-off weapons pilfered from factory floors, most eventually meet a grisly end. ...
Deathshrieker Rocket Batteries discharge their payloads as unholy screams split the air. Within the warheads bubbles the wicked fire of the Bullfather – a daemonic chemical flame that ignites on c...
Here’s what you can look forward to in the October issue:Planet WarhammerModels, letters and questions sent in by readers. Plus, scenery!Worlds of WarhammerExploring the planets of the 41st Millen...
This multipart plastic kit builds a Captain with Jump Pack and Relic Shield, a melee powerhouse for your Space Marines in games of Warhammer 40,000. He's ideal for leading aggressive assaults wher...
This set builds 10 multipart plastic White Scars miniatures:– 1x Suboden Khan– 1x Impulsor– 3x Outriders– 5x Assault IntercessorsThe miniatures in this kit are easy to customise. Suboden Khan can ...
This multipart plastic kit builds a Captain with Jump Pack and Relic Shield, a melee powerhouse for your Space Marines in games of Warhammer 40,000. He's ideal for leading aggressive assaults wher...
The T'au Empire employs advanced firepower and complex metastrategies in its quest to enlighten the galaxy, each suited to different environments, objectives, and enemies. The Sudden Dawn Cadre sp...
The most heroic battle-brothers in a Space Marine company often form an elite retinue, sworn to fight alongside their Captain. These specialists provide vital support as honour guards and aides – ...
Sanguinary Guard have been proven sound of mind, body, and spirit in a way few others can boast. Trusted with masterwork golden armour and armed with relic weapons, the origins of which can be tra...
Twisted arcanists, wicked of intent and strange of form, Exalted Sorcerers have an encyclopædic knowledge of spells and are able to bend reality to their desires. Amongst their number are warrior-...
Used exclusively by the Adeptus Ministorum, the Immolator-pattern armoured assault transport is a variant on the Rhino chassis. Atop the hull of each Immolator is mounted an elaborate turret arran...
Genestealers are peerless predators, swift vanguard organisms armoured in chitinous plates and possessed of terrifying strength and agility. Their broods move far ahead of the Tyranid hive fleets,...
Built to withstand the pressures and challenges of underground mining, the Goliath Rockgrinder is a devastating piece of equipment when turned to aggression. Surging forward into the massed ranks ...
A champion amongst the mutant aberrants of the cult, the Abominant is a misshapen wrecking ball of muscle and chitin that wields a heavy bludgeoning instrument as if it weighs no more than a switc...
The Tomb Blade has a curious motion for a craft of its design, eschewing the arrow-straight attack vectors of other jetbikes and fighter craft. It often corkscrews across the battlefield rather th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '