This multipart plastic kit builds three Flawless Blades, an elite melee unit for your Emperor's Children armies in games of Warhammer 40,000. They excel at close quarters where their unnatural spe...
This multipart plastic kit builds Lucius the Eternal, a legendary duelist for your Emperor's Children armies in games of Warhammer 40,000. He wields the daemonic Blade of the Laer in one hand, and...
This set includes the following multipart plastic miniatures:– 1x Daemon Prince– 1x Master of Executions– 10x Khorne Berzerkers– 10x JakhalsThis kit comprises 358 plastic components, 1x Citadel 60...
This multi-part, twenty component plastic kit contains everything needed to make one Tech-Priest Dominus, and is supplied with one Citadel 50mm Round Base.
The Deathrattle hordes are the skeletons of soldiers, animated by the darkest necromancy and bent on conquest. They will not stop until their enemies are utterly destroyed. Their rusted blades sti...
This multipart plastic kit builds eight Wrecka Krew miniatures. These miniatures can be used as aggressive Wrecka Krew operatives in games of Kill Team, or fielded in an Ork army in games of Warha...
Spiritseer Kygharil guides their small band of determined Aeldari through the Webway to defend their craftworld's hidden gateways and ancient, precious ruins. Lightning-fast Dire Avengers make up ...
This multipart plastic kit builds Lord Marshal Dreir, ready to lead your Astra Militarum forces in games of Warhammer 40,000. This legendary commander is ideal to lead your cavalry charges – armed...
This multipart plastic kit builds five Death Riders, an elite cavalry unit for your Astra Militarum armies in games of Warhammer 40,000. This unit is ideal for harassing the enemy, securing distan...
Gitmobs are Snarlfang-riding grots who do not fear the light of day. Rather, they covet the power that so obviously rivals that of the Bad Moon. Upon defeating their enemies, they scavenge the equ...
Baharroth, the Cry of the Wind, moves with the grace of a zephyr and attacks with the force of a hurricane. He shines with a brilliance of his own making in battle, diving into range, opening fire...
War Walkers are graceful, bipedal machines often fielded in the vanguard of Asuryani armies. Highly agile and heavily armed, they carry a pair of powerful weapons to eliminate foes before they can...
Wave Serpents are the leading troop carriers in a craftworld's arsenal, bringing warriors to any part of the battlefield at immense speeds. The embarked soldiers are protected by a powerful energy...
Asurmen's skill at war is breathtaking, the magnitude of his heroic presence so great that nearby Aspect Warriors are infused with his peerless tactical acumen. In addition to his wrist-mounted sh...
The Swooping Hawks are winged warriors representing the vengeful side of Khaine, the war god. They are masters of harassment warfare, perfectly suited to breaking up enemy counterattacks or pickin...
Warp Spiders epitomise the concept of aggressive defence, using their jump generators to attack the enemy before fading away in the blink of an eye. They are seen by their kin as amongst the bolde...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '