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Wizkids
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The fighting in North Africa was unlike any other in World War II. Now you will command the forces of either the Axis (Germany and Italy) or the Allies (the United Kingdom and, eventually, the United States) in a campaign that may again capture the imagination of the entire world. Intercept enemy convoys headed to the ports of North Africa… while protecting your own. Prove your logistical prowess by keeping your forces supplied. But most of all, show your ingenuity as a general and you may change the course of history and ultimately gain the respect of your opponents.
Features
★ Contains two scenarios: Rommel’s Last Push and Operation Torch
★ Over 250+ plastic miniatures!
★ Intercept enemy convoys headed to the ports of North Africa while protecting your own.
★ Includes 6 new units: SdKfz 231, Panzer IV Tank, 6-pounder AT Gun, CMP Truck, SOMUA S35 Tank, and LRDG Jeep.
Contents
• 2 Game Boards
• 1 Rulebook
• 1 Round Tracking Token
• 48 National Control Markers
• 40 Supply Token Arrow
• 15 Supply Tokens
• 15 Sea Mine Tokens
• 20 Landmine Tokens
• 4 Setup Instruction Tokens
• 2 Unit Cost Charts
• 41 USA Plastic Minis
• 11 French Plastic Minis
• 71 UK Plastic Minis
• 58 German Plastic Minis
• 46 Italy Plastic Minis
• 31 Spare Minis
• 65 Plastic Mini Chips
• 8 D10 Dice
• 3 Resealable Plastic Bags
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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