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Wizkids
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Siege of Terra Book 2
The Solar War is over. The Siege of Terra has begun. As the Traitors unleash their deadliest weapons, the defenders of the Throneworld face nightmare and plague – but Terra must stand.
READ IT BECAUSE
Discover the lengths to which Horus will go to claim Terra as his own – and the horrors he is willing to set upon its defenders.
THE STORY
On the thirteenth day of Secundus, the bombardment of Terra began. With the solar defences overcome through the devastating strength of the Traitor armada and the power of the warp, Horus launches his assault on the Throneworld in earnest. After withstanding a ferocious barrage of ordnance, an immense ground war commences outside the Palace with every inch gained paid for in the lives of billions. The front lines are beyond horrific and the very air is reduced to poison and blood. Bodies are thrown into the meat grinder but the outer redoubts cannot possibly hold for long, even with the loyal primarchs to reinforce them, for Horus has his own generals to call upon. Between the plague weapons of Mortarion and the fury of Angron, the defenders face a losing battle.
Written by Guy Haley
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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