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Wizkids
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Explore a 60 minute game of Land vs Sea with 24 new tiles with new shapes, new artwork and 3 new scoring mechanisms. This expansion takes the modular Land vs Sea game from light to medium weight.
Menhirs - Score the bonus points on tiles in 'ley lines' you form between distant Menhirs. Can you triangulate Menhirs to score more?
Cities - Connect City tiles to land and sea areas to double the bonus point values in them, and the end game scoring value of trade routes connected to them. All the more reason to complete rivals' areas!
Bandits and Pirates - Score by raiding trade routes (pirates raid ships bandits raid caravans) throughout the game. Do you lower your risk by making a variety of smaller trade routes, or push trade routes longer to increase their risk and rewards?
Start scoring immediately with 1 of 4 large starting tile faces pre-filled with different scoring elements.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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