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Wizkids
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The Merlin represents the pinnacle of Commonwealth walker design by complementing its human crews with an onboard automated management 'brain' called Guinevere. In addition to its two fists, the Merlin utilises a 3” anti-tank gun as its main weapon. Arm mounted twin .50cal heavy machine guns and a hull-mounted medium machine gun are effective for dealing with infantry and light vehicles. However, it is the Guinevere automatic brain that makes the Merlin unique. It assists the crew in performing routine and mundane tasks operating the walker, but in battle it really comes into its own.
The Merlin incorporates several complex self-repair systems controlled by Guinevere. Reacting faster than any human, it responds to damaging hits by activating backup systems, rerouting power or hydraulics and extinguishing fires before they can spread. Should the crew become temporarily incapacitated Guinevere can even pilot the walker for a short time. The Merlin is a truly remarkable design that has taken Allied walker capabilities to a new level.
Contains one resin and metal miniature.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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