The Seven are the premier superhero team of Vought International. They are much beloved. However, behind closed doors, they aren’t quite the stars people think that they are. Arrogant and corrupt, ...
Tainted Grail's Stretch Goals offer two full-sized campaigns: The Last Knight, set 400 years after the core box campaign, where players explore a frozen, apocalyptic Avalon and bring the history of...
Tainted Grail is a story-rich survival and exploration game for 1-4 players, set in a dark universe that blends Arthurian legends and Celtic mythology with a unique, dark vision.
Each player contro...
Assault on Castle Grayskull brings the fight for Eternia to the gates of Castle Grayskull itself! With Castle Grayskull as the centerpiece of this brand new game mode, players get to battle in the ...
All hell breaks loose in The Evil Horde expansion as Hordak sets his army of savage warriors upon Eternia. Trapped in the dimension of Despondos for eons, Hordak has been lying in wait and preparin...
She-Ra and the Great Rebellion brings the Princesses of Power to the fray! As He-Man and the Masters of the Universe continue to battle Skeletor and his evil forces, they will need aid from the Pri...
Masters of the Universe: The Board Game - Clash for Eternia is a competitive one vs many or fully cooperative action-driven board game. Choose to play as the Heroic or Evil Warriors, use unique abi...
Gameplay expansion, adding more character depth to all of the 90 crew members - learn their personal stories as well as unlock "veteran" state after meeting special requirements.
The cards offer pe...
Revive civilization, 5000 years after everything was destroyed. Lead your tribe and explore the frozen earth. Harness its resources. Recruit surface survivors to your cause. Build factories with po...
The Close Encounters expansions upgrades more than 32 standee tokens into beautifully crafted miniatures. These upgraded miniatures replace Threat, Landers, and Mission Equipment tokens.
ISS Vanguard is a 1 to 4 player co-operative Board Game that can be played as a long campaign or in one-off missions. It brings players into an epic Sci-Fi adventure as they helm the first ship abl...
Play the role of Magician’s Apprentices and solve the mysteries of two Kingdoms! Look for clues and make decisions together in five epic stories. Explore the two Kingdoms and experience their many ...
In The Wizard of Oz Adventure Book Game, players work together to complete challenges and turn the pages of a unique game board book that allows you to relive the magic of The Wizard of Oz.
Follow ...
Adapted from the hit Unlock! series of games, Unlock! Kids invites young players and their families to test their mental fortitude and problem-solving skills in a set of escape games adapted from o...
The 17th Century is an age of enlightenment and renaissance. For some, it's an age of chivalry but for others it's an age of corruption. France is in danger of becoming despoiled by both greed and ...
You and your opponent are rival time travelers trying to erase each other from history. To prove you are the one true inventor of time travel, you must use your invention to find your enemy in time...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '