The LOOP is a quirky co-operative game in which you battle the evil Dr. Faux. Play a Temporal Agent in four different game modes, full of new challenges and replay value. Gather powerful artifacts,...
You stand at the rail and gaze at the horizon, where a tired sun sinks beneath the waves. Your navigator‘s course was true – the island you hope to reach by nightfall comes into view dead ahead.A l...
In the HeroQuest dungeon crawl board game, heroes work together to complete epic quests, find treasures and defeat the forces of evil. This semi-cooperative board game has one player taking on the ...
Welcome to the second installment of Space Base Saga Expansions. This is a collection of games with a linked story that introduce new content to Space Base via a narrative structure. Not o...
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition. Featuring two new investigators, one new monster type, and dozens of ...
It is a mistake to fancy that horror is associated inextricably with darkness, silence, and solitude. -H.P. Lovecraft, "Cool Air" Within the lavish rooms of the Silver Twilight Lodge, the most infl...
It is the year 2400 and you are Kalia Lavel. You once dreamed of fighting crime as a highly trained cyber-agent, but it quickly became obvious that the corp you worked for only cared about their bo...
Terrinoth is in peril. The barony of Kell has already fallen, and the demon-tainted barbarians of the Uthuk Y’llan stalk the realm. In the Mistlands, the undead servants of Waiqar the Undying stir,...
In the skies above the Atlantic, a dirigible’s peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives t...
Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorpor...
Fort Hendrix, a military base in the area, has some connection with the zombie outbreak. We’re just not sure how. Now, our friend Penny is looking for her mom. She worked at Fort Hendrix when the o...
The zombie apocalypse is upon us. Society has collapsed and only a few Survivors remain. If they want to keep alive, hiding away won't be good enough. They'll have to participate in some Zombicide...
The zombie apocalypse is upon us. Society has collapsed and only a few Survivors remain. If they want to keep alive, hiding away won't be good enough. They'll have to participate in some Zombicide...
“You are Victor Lavel, a young ambitious journalist working for a major newspaper. It's the year 1900, the middle of the Belle Époque, and Paris flourishes. There are so many stories to cover, the ...
Iron Man and Black Panther team up to stop Rhino from rampaging through the streets of New York. Captain Marvel and Spider-Man battle Ultron as he threatens global annihilation. Do you have what it...
"You are Abelard Lavel, a knight sworn to King Charles VI the Beloved. You live in the city of Paris in a family mansion not far from the famous Notre Dame cathedral. Since you were a child, you ha...
Master all 16 of the Frosthaven classes with this all-new set of scenarios and item rewards. Each scenario is dedicated to a specific class and designed around their strengths and weaknesses to pro...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '