Once a functional fortress where wizards honed their eldritch craft, little now remains of the Scarlet Citadel—on the surface. The place now has a sinister and deadly reputation among adventurers a...
Once a functional fortress where wizards honed their eldritch craft, little now remains of the Scarlet Citadel—on the surface. The place now has a sinister and deadly reputation among adventurers a...
Designed to work with the 5th edition of the world’s favourite roleplaying game, Epic Encounters gives any Gamemaster the tools to create a cinematic experience that will challenge and excite their...
The ENNIE Award-winning Kobold Guide series returns with The Kobold Guide to Monsters! This definitive tome about tabletop RPG creature creation and their use at the gaming table contains invaluabl...
This deck of cards gives you all the reference material you need for Disciplines, Blood Sorcery powers and rituals, and Thin-Blood Alchemy in your Vampire: The Masquerade games. With 80 colour and ...
Tome of Beasts 2 Lairs brings you 14 standalone, single-map adventures for the 5th edition of the world’s first roleplaying game. Each adventure features new monsters from the Tome of Beasts 2! Som...
"My attention was quickly riveted by a large red star close to the distant horizon. As I gazed upon it I felt a spell of overpowering fascination—it was Mars, the god of war, and for me, the fighti...
The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighti...
The Agents of Edgewatch Adventure Path continues! Having been betrayed by their confidants and stripped of their badges, the Edgewatch agents must perform a daring prison break to spring the wrongl...
The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. L...
The Agents of Edgewatch Adventure Path continues! Armed with the identity of a powerful Norgorber cultist belonging to the so-called Twilight Four, the agents infiltrate a soiree of alchemists and ...
When the Edgewatch agents receive a much-deserved promotion and transfer to Absalom's interjurisdictional Starwatch company, they find that with increased responsibilities come increased risks. Fol...
The Edgewatch agents follow up on a lead in Absalom's financial hub, where they unravel a series of clues to determine the target of an impending bank robbery and put a stop to the crime before it ...
More tiles! More options! Convenient size! Create a path to the center of the world with just a flip! The new and useful Flip - Tiles: Urban Starter Set features 42 full - color 6 x 6 - inch map ti...
It's not always what you know, but who you know! The heroes of the Age of Lost Omens forge their path through an uncertain world, but that world has been shaped by many others who came before or wh...
Get the most out of your inner magical power with Pathfinder Spell Cards! This must-have accessory for focus spellcasters contains more than 150 spell reference cards, covering every focus spell in...
On the hunt for a life-giving aeon orb far below the surface world, the heroes venture into a blighted Darklands waste known as the Vault of the Black Desert. Facing off against lurking, vampire-li...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '