A Level 5 Adventure for MCC RPG
The Ancients called it Beta Collection Unit NC-787.
Its mission – to find, collect, and categorize animals and plants, record their DNA, and when required, strip inv...
Ridley is in Chaos
In the wake of the Ridley Massacre, a new faction has arisen in Ridley: the Seditionists. These men and women seek to free the northern town from the shackles of the Guild and t...
Celebrating the 50th anniversary of Doctor Who, this Sourcebook explores the Fourth Doctor's adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens, and gadget...
Celebrating the 50th anniversary of Doctor Who, this Sourcebook explores the Fifth Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets ...
160 Pages Full Color Pages
Hardcover
Ages 10+
2+ Players
Celebrating the 50th anniversary of Doctor Who, this Sourcebook explores the Seventh Doctor’s adventures on Earth and beyond. With deta...
Monsters, friends, and foes from the Tyrant's Grasp Adventure Path come alive on your tabletop with the Tyrant's Grasp Pawn Collection, featuring more than 100 pawns for use with the Pathfinder Rol...
The world we know is but one reality. Countless others exist in the realms beyond. Dimensions carved from dreams. Worlds constructed from pure life energy. First drafts of our consciousness, and sh...
The Final Countdown!
Mysterious ancient artifacts from sand-choked Osirion count down the years until a rare planetary conjunction that will align Pathfinder's world of Golarion with the hostile pl...
The heroes and their circus arrive in Willowside, a swamp community in dire need of diversion from the relentless expansion of the blighted land known as the Welt. Willowside soon experiences a pro...
The Age of Ashes Adventure Path continues! In defeating the treacherous Cult of Cinders, the heroes discover a nefarious group pulling the cult's strings—a mysterious merchant's guild called the Sc...
Fresh from their successes in Escadar, the heroes bring their traveling circus to the Isle of Kortos—the so–called Starstone Isle at the heart of the Inner Sea. As their circus tours the farming co...
Dawn of a New Age
Fires burn atop the ruined citadel on Hellknight Hill, sending plumes of red smoke into the air that could be a call for help. Within the old keep, strange invaders from a distant...
The Scarlet Triad—slavers at the center of a vast conspiracy—have been tracked to the Five Kings Mountains. There, in the subterranean city of Saggorak, the slavers have forged an alliance with a t...
These specialized brushes deliver the best possible control for drybrushing everything from large areas to the finest details. They have rounded tips ideal for painting irregular areas such as mech...
Originally released in 1991, the first Chicago by Night was an iconic release for Vampire: The Masquerade, establishing format and style for many supplements to follow. In addition to a revised Sec...
Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '