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Wizkids
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The Star Wars® galaxy is an immense realm, filled with more unexplored regions than civilized areas. Some Force users are compelled by destiny to explore the galaxy’s vastness and dwell in its wildernesses, existing in tune with the ever-shifting Living Force. These independent, nomadic Force users are known as Seekers, and tend to live by their own rules. Savage Spirits, a sourcebook for the Star Wars®: Force and Destiny™ roleplaying game, is designed to guide Seekers and all those who venture into the wild.
Within its 96 full-color pages, players will find everything necessary for wilderness survival. In addition to Seeker specializations and signature abilities, Savage Spirits introduces copious amounts of survival and medical gear, expanded rules for wilderness settings, and a new Force power, Farsight, that enables PCs to see at great distances even when their eyes cannot. A beastiary is included that introduces numerous creatures to the Force and Destiny system, and offers Game Masters outlines for Seeker-focused adventures and campaigns.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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