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Wizkids
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6: Siege - The Board Game is an asymmetrical tabletop game with miniatures for 2 to 4 players, based on Ubisoft’s acclaimed tactical shooter video game, Tom Clancy’s Rainbow Six: Siege.
Year 3 - Hard Breach adds 8 operators to the base game. All of them being from the third year, or the third season, of the video game. They expand upon existing mechanisms and provide different options. And with the expanded roster, you’ll have more creative freedom while drafting your squad. Some Operators really benefit from synergies, while others are particularly suited for a specific environment
For attackers, Maverick and Nomad can help their teammates to move with their Orange Destroy ability. Maverick’s blowtorch especially enhances his wallbreaching capabilities. Finka and Lion use high-tech, respectively nanobots, to heal allies, or ping enemies with drones.
Defenders are all about preparing the field before the game starts. Evil Eye cameras from Maestro not only surveil, they also shoot! Rtila claws from Kaïd also deal damage. Clash’s shield protects her but also shoots stunning projectiles. Alibi is the least protected of the lot, but is a nightmare to locate with her holo prisma.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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