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Wizkids
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In the distant future, a potent and rare energy resource known as rubium controls the interstellar economy. Several galactic corporations compete for control over this resource in hopes of securing riches for themselves. When their military forces arrive to harvest rubium found on a foreign moon, they are greeted by the many indigenous life forms. They quickly conscript the alien creatures and begin marching against their competitors. Far out on the galactic frontier, away from oversight or public scrutiny, these four corporations now do fierce battle for control of the moon’s rubium.
Features:
Carry out Secret Missions! & Control the Mines to collect Rubium!
Activate Energize Cards to sway the tides of battle!
Enlist alien species and battle for dominance!
Hidden objectives create fun surprises and comebacks!
Includes translucent “Blacklight Glow” minis!
Ages 12+
2-4 players
60-90 minutes play time
Contents:
164 Plastic “Glow” Figures
4 Player Boards
108 Cards (Mission, Secret Mission, Energize)
16 Game Board Tiles
1 Double-Sided Monolith Tile
1 Plastic 3D Monolith
24 Exploration Tokens
70 Rubium gems
1 First Player Token
6 Dice
1 Rulebook
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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