The Dark Souls board game is a brutally hard exploration miniatures game for 1-4 players. Prepare to die.
The game features a "fast set-up, long reveal" mechanism that gets you into the game quickl...
The forces of evil are threatening to overrun Hogwarts castle in Harry Potter: Hogwarts Battle, a cooperative deck-building game, and it's up to four students to ensure the safety of the school by ...
Bloodborne: The Board Game is a dark and challenging action game designed by Michael Shinall and Eric M. Lang, where 1 to 4 Hunters must explore the town of Yharnam and fight their way through beas...
Frosthaven is the story of a small outpost far to the north of the capital city of White Oak, an outpost barely surviving the harsh weather as well as invasions from forces both known and unknown. ...
Embark on your own adventures in J.R.R. Tolkien's iconic world with The Lord of the Rings: Journeys in Middle-earth, a fully co-operative, app-supported board game for one to five players! You'll b...
Enter a lush and post-apocalyptic world where machines roam wild, and take control of an aspiring hunter with a single goal: to make their name with the prestigious Hunters Lodge.In this semi-coope...
Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecra...
Etherfields is a narrative, cooperative game for 1 - 4. A series of unique Dreams await to be discovered through tense exploration and tactical encounters.
Learn about the Dreamers, their forgotten...
Team up to save the DC Universe! Crisis Collection 1 brings together the first two Crisis Expansion Packs for the DC Deck-Building Game series and offers a wide variety of new cards to add to any b...
War has come to the realm of Men. Shadows spread throughout Rohan and Gondor, from the tangled depths of Fangorn Forest to the haunted ruins of Osgiliath. You have encountered ruthless mercenaries ...
During the day, the woods provide materials for building and cooking and are a source of food. But when darkness falls, different types of creatures begin to roam about and it’s an entirely differ...
In this deck-building game, you and your fellow players will lead teams of G.I. Joe soldiers on missions to stop Cobra’s dastardly plans! Each player starts the game with a meager deck that will g...
Etherfields Stretch Goals offer 2 new campaigns with eerie Dreams and secrets, plus Flying Cat and Riddler expansions, and optional game modes.
The Harpy campaign follows Dreamers as they pursue a ...
This expansion allows you to add a 5th player.
This is not only a 5th player expansion, but also an additional character to choose from for any other player count game. We called this character arc...
Echoes of the Past expands all three Tainted Grail campaigns (Fall of Avalon, Last Knight, Age of Legends) by adding personal stories and unique memories dedicated to each of 13 playable characters...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '