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Wizkids
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When the zombie plague strikes, not even Earth’s mightiest heroes are safe. Marvel Zombies is a cooperative board game for 1 to 6 players, based on the core mechanics of the smash hit Zombicide series, bringing non-stop zombie action to the Marvel universe. The original art by comics legend Marco Checchetto is brought to life in amazing game pieces depicting the iconic Marvel characters in glorious (and often gory) detail.
In Marvel Zombies: X-Men Resistance, players control the last surviving Super Heroes (Hero Mode). The X-Men and their mutant nemeses unite against the zombie threat.
Each Super Hero has unique skills that get unlocked the more zombies you eliminate.
Players can use actions to acquired various Traits. These single-use cards boost their skills in various ways.
Hiding in buildings or being hunted by zombies, Bystanders are often your primary objectives. Rescuing them gives you a permanent ability unique to each one.
Your actions can increase your heroic Power, which in turn can be spent for bonus dice or to trigger special Skill and Trait effects.
The more experiences and powerful you get, the larger the hordes of infected that will spawn to hunt you down every round. They could be lurking inside any room.
The apocalypse gets in full swing when a Zombie Hero rises to hunt you, Death has not weakened their unique powers.
Modular tiles faithfully recreate the X-Mansion in amazing detail. Over the course of 10 Missions you'll make your stand on the ground floor, the upstairs student dorms, and the underground X-Men facilities.
The box also contains the cards needed to use its Heroes and Bystanders in Zombie Mode, as well as unique Zombie Mode missions. The Marvel Zombies core box is needed to play in Zombie Mode.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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