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Wizkids
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The mature edition of Left Unsupervised (ages 17+). It's a card game intended to bring everyone to the table and invoke laughter centered around YOU, the game players. What crazy things might you be up to when you and your friends are Left Unsupervised?
Here's how gameplay works:
- Each player gets 5 yellow cards and 5 red cards.
- Choose a player to be the judge for the first round.
- The judge rolls the special die and determines which player the arrow on the die is pointing to.
- That player is the unsupervised player for this turn.
- The judge chooses any card from their hand to play about the unsupervised player.
- This creates part of a story: "Brad [blank] and that's how legends are made."
- All other players play a card to complete the story and the judge picks their favorite.
- Cards are replenished and the judging role moves to the next player.
Think of Left Unsupervised as kind of like *that other* similar party card game, but staring the players at the table.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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