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Wizkids
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The Age of Ashes Adventure Path continues! In defeating the treacherous Cult of Cinders, the heroes discover a nefarious group pulling the cult's strings—a mysterious merchant's guild called the Scarlet Triad. Following clues and utilizing another portal found below their castle on Hellknight Hill, the heroes come to the recently founded nation of Ravounel, where they must stand against the Scarlet Triad as the group attempts to establish an underground slave trade. But as the heroes clash more and more with the Scarlet Triad, it becomes increasingly apparent the slavers have even more sinister plans for the Inner Sea region–plans that must be stopped!
Age of Ashes is the first Adventure Path using the brand new rules for the Pathfinder RPG. This third adventure is for 9th-level characters, and also includes a gazetteer to the newly formed nation of Ravounel, an exploration of the dragons of the world, a wealth of new options for player characters to discover (from magic items, spells, and feats, to a new class archetype), and more than half a dozen new monsters!
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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