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Wizkids
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Prepayment required to guarantee fulfillment.
Add to the roster of your Champions with the Circle of Blood! This expansion adds Korvash, Mariusz, and Rath to your Champions. Let’s take a look at them! When Korvash grasped the hilt of the old blade he found in the tomb, his mind was consumed with dark visions; promises of a world on fire, and of his enemies kneeling before him. Filled with a desire to make his dreams a reality, he submitted to the presence within the sword, becoming its willing servant. Korvash would go on to take over his tribe, and lead them in a bloody conquest of the Hillsglade. Korvash’s confidence and power grew with every victory. But the visions never stopped, and Scornblade’s hunger was never sated.
The life of Mariusz Demont has never been easy, despite being born into nobility. A member of the Moontouched, Mariusz showed no sign of lycanthropy, relegating him to a life of service to
his older, more blessed brothers. Treated with contempt throughout his life, it was during an attack that left his father Angren dead that Mariusz’s gift revealed itself. Exploding into a rage-filled beast, he slaughtered friend and foe alike, his years of torment blinding him to his bloodlust. Despised by his own people as a traitor, Mariusz counted none his ally as he continued his cursed existence.
As Kilgore’s armies grew, so too did the strength of his enemies. Many enemies were crushed on the battlefield, but others needed a subtler touch. These enemies attract the attention of Rath, Kilgore’s most trusted and lethal assassin. A subterran of incredible agility and ferocity, he is the deadliest weapon in Kilgore’s arsenal, able to slip quietly into any location, and execute his target. Rath served Kilgore loyally for many years, reveling in the chaos and destruction he wrought.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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